The Road Less Traveled: Certifications Can Chart a Great Career in Linux and Open Source

Taz Brown writes about the challenges of a career in IT and her goals of helping to increase diversity in the field and bring Linux to urban education. The year is now 2018, and the world has changed tremendously in so many ways. One thing that's changed significantly is the way we learn and the way we demonstrate that knowledge. No longer is a college degree enough, particularly in the area of Information Technology (IT). Speak to two technologists about how they paved their way in the field, and you will get, oftentimes, completely different stories.

Why Do We Do It?

Why does a painter paint? Why does carpenter build? Why does a chef cook? Why does an electronic engineer design, and why does a software programmer code? Speaking from my personal experiences, I'm going to answer those questions with this: to create something out of nothing. There is an art to conceiving an idea and, when using the right tools, bringing it to fruition.

Gabriel Ford, Sadie Ford and Melissa Ford's Hello, Scratch!

In the new book Hello, Scratch! (published by Manning Publications), parents and kids work together to learn programming skills, but not in just any old way. They create new versions of old retro-style arcade games with the Scratch open-source visual programming language from the MIT Media Lab.

Stepping into Science

In past articles, I've looked at several libraries or specialist applications that can be used to model some physical process or another. Sometimes though you want to be able to model several different processes at the same time and in an interactive mode.

A Code Boot Camp for Underprivileged Kids

A science center in Johannesburg, South Africa, has opened the doors to a five-month course in Linux-based Web apps and entrepreneurial skills. The training is available free of charge to underprivileged students from nearby townships; if it's successful, it will be rolled out nationwide.

Alice, the Turtle of the Modern Age

Many of us grew up with LOGO, the kid-friendly programming language that guided a little turtle around a screen. Yes, it was simplistic. Yes, it taught only the very basics of programming concepts, but it also inspired an entire generation of programmers. The applications you run every day were written by people who steered a digital turtle around a screen in third grade.

Open-Source Physics on Linux

My last several articles have covered lots of software for doing research in the sciences. But one important area I haven't covered in detail is the resources available for teaching the next generation of computational scientists. To fill this gap, you can use the code provided through the Open Source Physics project.

Learning is Childsplay

After I finished my recent articles on Teaching with Tux and Learning with Gcompris, I received a couple of suggestions from readers that I take a look at Childsplay. I spent some time looking at Childsplay and if you have small children, I think you should too.

Learning with Gcompris

In my last article, Teaching with Tux, I wrote about teaching children with the Tux Educational programs. Today, I'm going to discuss the Gcompris education suite. Gcompris is meant for younger children from 2 to 10 years old, though it seems to focus on the younger part of this range.

Teaching with Tux

As a homeschooling family, my wife and I are very involved in our children's education and since we're both a couple of nerds, much of our children's education is done on the computer.

Exploring Advanced Math with Maxima

When I took Calculus in college, my Professor would give us substantial partial credit for test problems that we got wrong for minor arithmetic errors, and rightfully so, too. Sometimes even simple-sounding problems resulted in a full page, or more, of calculations. Simply changing a -1 to a +1 early on in a problem could be completely devastating.

Computer Logic Design with KTechLab

A couple of weeks ago, I wrote an article about a digital and analog circuit simulator called ksimus. One of my readers asked what the difference was between ksimus and ktechlab so I thought I'd take a look at ktechlab.

Teaching Math with the KDE Interactive Geometry Program

I've written quite a bit about using Linux to help educate people. In the past, I've discussed using Linux to teach astronomy, programming and computer logic design. So today, I'm writing about using the KDE Interactive Geometry (Kig) program to teach mathematics. Kig allows you to use various tools to diagram and demonstrate different mathematical concepts.