Back from the Dead: Simple Bash for complex DdoS

If you work for a company with an online presence long enough, you'll deal with it eventually. Someone, out of malice, boredom, pathology, or some combination of all three, will target your company's online presence and resources for attack. If you are lucky, it will be a run of the mill Denial of Service (DoS) attack from a single or limited range of IP addresses that can be easily blocked at your outermost point, and the responsible parties will lack the necessary expertise to overcome this relatively simple countermeasure. Your usual script kiddie attack against a site with competent network and server administration is fairly short. If you are unlucky, you'll experience something worse: A small percentage of attacks is from a higher caliber of black hat, and while more difficult to deal with, the individual generally bores easily and moves on.

If you are very, very unlucky, someone highly skilled and just as determined will decide to have some fun with you. If this person decides they want to crack their way into your servers and explore your environment, eventually they will get in and their isn't too much you can do about it. As long as they don't do anything too obvious, like launch a huge dictionary crack attack against other sites from your servers, you may never know, even if you are pretty good and attentive. And if they decide they want to knock you off of the Internet, then down you go.

I had the misfortune to be on the receiving end of such an attack at a previous employer who shall remain nameless (but it was in 2007 and my linkedin is public: http://www.linkedin.com/in/gregbledsoe). Someone didn't seem to like us very much and decided to erase us from online existence. At first it was a standard DoS syn-flood that any script-kiddie could launch, a minor annoyance at best, easily mitigated by blocking the source IP at the point of Ingress. Then it got interesting.

The attacker adapted by engaging a substantial bot-net and it became a distributed denial of service (DdoS) attack. The targeted server address was down briefly until we engaged our carriers to block the inbound attack further out. Still, at that point, the crisis is over, right? Normally, yes. In this case? Not even close.

The attacker adapted the attack *again*, this time seeming to rotate through connections from real bot-net systems and also sending oodles of fake connection requests from random spoofed IP addresses. All told, the number of incoming connection requests was close to a million at a time. This took us down hard. Panic ensued, and after some quick brainstorming a number of mitigation techniques were attempted, all to no avail. The connections went through our firewall, through our load balancer, and hit one of three back-end systems, all of which were overwhelmed dealing with the load imposed by the attack. We tried using rate-limiting on the firewall, and while I'm not sure exactly what they implemented, this took everything behind the firewall down, not just the the targeted URL/server address. The rate limiting statements were taken back out of the configuration but everything stayed down. We discovered that the firewall equipment was out of memory, creating table space to keep track of all the connection attempts. It couldn't tell the difference between spoofed, real, and legitimate tcp SYN connection requests, so it tracked them all and let them through. Apparently the particular equipment we had did not allow more granular rate limiting. Options were discussed, including rejiggering our DNS to send all our traffic through a (very expensive) company that promised to scrub the attack before it reached us. I was skeptical of this idea.

Being the Unix Guy, my domain was the backend servers and to a lesser extent, the load balancer. After watching the output of netstats, lsof -ni's, and tcpdumps for a while, I knew how to defeat this attack. I spent about 10 minutes crafting my counter measure and deployed it on all three back end servers and within seconds our environment was alive again. The red of nagios alarms cleared within a few minutes and our phones stopped ringing. Our total downtime was about an hour.

The thing that I noticed that made this counter measure work was that there was a clear threshold between the number of connections opened by legitimate users, and the high number of connections from both the real and spoofed IPs that were part of the attack. By identifying them on the back-end servers and sending TCP resets (with the RST flag on) back on all those connection requests over the threshold, we could clear out the connection information on the server, the load balancer, and the firewall and free up the memory that had been used to store that entry in the table - clear out enough of them quickly enough, faster than new attack IPs were coming in, and life became good again.

Here is the (very simple) script I ran on all three servers.

#! /bin/bash
while [ 1 ] ;
 do
 for ip in `lsof -ni | grep httpd | grep -iv listen | awk '{print $8
}' | cut -d : -f 2 | sort | uniq | sed s/"http->"//` ;
 # the line above gets the list of all connections and connection
attempts, and produces a list of uniq IPs
 # and iterates through the list
  do
    noconns=`lsof -ni | grep $ip | wc -l`;
    # This finds how many connections there are from this particular IP address
    echo $ip : $noconns ;
    if [ "$noconns" -gt "10" ] ;
    # if there are more than 10 connections established or connecting
from this IP
    then
      # echo More;
      # echo `date` "$ip has $noconns connections.  Total connections
to prod spider:  `lsof -ni | grep httpd | grep -iv listen | wc -l`" >>
/var/log/Ddos/Ddos.log
      # to keep track of the IPs uncomment the above two lines and
make sure you can write to the appropriate place
      iptables -I INPUT -s $ip -p tcp -j REJECT --reject-with tcp-reset
      # for these connections, add an iptables statement to send
resets on any packets recieved
    else
        # echo Less;
    fi;
  done
sleep 60
done

Our attacker made a number of attempts to adapt to this solution, trying for instance to have sections of the bot-nets start at some IP, like 1.1.1.1, and send one connection apiece rotating through IPs as quickly as possible to avoid tripping the threshold, but couldn't rotate quickly enough to wreak the same level of havoc as before. This script proved very robust against the rest of his attacks. Some fine-tuning was done, for instance to remove lines after they aged a particular amount, but the essense of the script remained the same.

What I really liked about this solution was the simplicity. I have found that the best solutions are usually the simplest. If you really understand the underlying technology and protocols, then you can often see right through to what underlies a problem, and avoid adding layer after layer of expense and complexity (and corresponding break points) to your environment.

I'm more than willing to release this under the GPL v2. If anyone is interested in incorporating this snippit or concepts into a larger solution for distribution let me know via the email address below.

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