Adobe (Temporarily) Suspends 64-Bit Flash Beta
If we compiled a Top 10 list of contentious subjects on the web, Adobe's Flash would no-doubt be on it, and indeed would probably be a heavy contender for #1. Though there are many charges against it, its total lack of 64-bit support was one it was headed towards resolving — until last week, when its beta disappeared.
Last week, however, the company took the double out of the whammy when it released the final version of Flash Player 10.1 — with no 64-bit version in sight. Visitors to the 64-bit player's Adobe Labs page were greeted with a brief message that the project had been canceled:
The Flash Player 10.1 64-bit Linux beta is closed. We remain committed to delivering 64-bit support in a future release of Flash Player. No further information is available at this time. Please feel free to continue your discussions on the Flash Player 10.1 desktop forums.
The message's lack of details immediately spawned reports — many scathing — of the project's fate. The inevitable allusions to Adobe's very-public fight with Apple were made, and many conclusions were jumped to.
It would seem Adobe heard the commotion — unsurprisingly, as free-falling conclusion-jumpers do tend to scream a lot on the way down — as the previously-uninformative message has been expanded to read:
We have temporarily closed the Labs program of Flash Player 10 for 64-bit Linux, as we are making significant architectural changes to the 64-bit Linux Flash Player and additional security enhancements. We are fully committed to bringing native 64-bit Flash Player for the desktop by providing native support for Windows, Macintosh, and Linux 64-bit platforms in an upcoming major release of Flash Player. We intend to provide more regular update information on our progress as we continue our work on 64-bit versions of Flash Player. Thank you for your continued help and support. Stay tuned to the Flash Player discussion forum for further announcements.
Whether the expanded message represents intention or placation remains to be seen, but for our part, we hope it rings true. 64-bit users deserve to be supported, and the last thing Adobe needs in the middle of Flash vs. Fruit is angry Linux users at the gate.
Justin Ryan is a Contributing Editor for Linux Journal.
Practical Task Scheduling Deployment
July 20, 2016 12:00 pm CDT
One of the best things about the UNIX environment (aside from being stable and efficient) is the vast array of software tools available to help you do your job. Traditionally, a UNIX tool does only one thing, but does that one thing very well. For example, grep is very easy to use and can search vast amounts of data quickly. The find tool can find a particular file or files based on all kinds of criteria. It's pretty easy to string these tools together to build even more powerful tools, such as a tool that finds all of the .log files in the /home directory and searches each one for a particular entry. This erector-set mentality allows UNIX system administrators to seem to always have the right tool for the job.
Cron traditionally has been considered another such a tool for job scheduling, but is it enough? This webinar considers that very question. The first part builds on a previous Geek Guide, Beyond Cron, and briefly describes how to know when it might be time to consider upgrading your job scheduling infrastructure. The second part presents an actual planning and implementation framework.
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With all the industry talk about the benefits of Linux on Power and all the performance advantages offered by its open architecture, you may be considering a move in that direction. If you are thinking about analytics, big data and cloud computing, you would be right to evaluate Power. The idea of using commodity x86 hardware and replacing it every three years is an outdated cost model. It doesn’t consider the total cost of ownership, and it doesn’t consider the advantage of real processing power, high-availability and multithreading like a demon.
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