It's Official, Steam Coming to Linux
We recently touched on one way of being a Linux gamer. Recent news that Valve Software will soon be releasing a Linux client promises to provide another option for Linux gamers. The news could not come at a better time as the world will shortly focus on gaming with the upcoming, industry-only E3 conference, the crown jewel of the gaming industry.
While there are still no details on the list of game titles that will be available, the announcement alone is reason for any Linux gamer to get excited. Steam is a content delivery system for gamers which allows you to buy and download game titles and related media, once you have the client installed.
This journey started three years ago, in September 2007, with a job posting by Valve Software for a Senior Software Engineer where one of the responsibilities was to "port Windows-based games to the Linux platform." Steam was unveiled to the public on March 22, 2002 at the Game Developer's Conference. Valve Software approached both Microsoft & Yahoo about partnering with them in building the platform but both declined, forcing Valve to develop the content delivery system from scratch. In March of this year, Valve announced that Steam, which had only been available on Windows, would also be available on Mac OS X. On May 12th, Steam for Mac was released to the public with over 50 games available for the client. Valve sweetened the pot by making Portal a free download (until May 24th), for both Mac and Windows clients. Shortly after the Steam for Mac OS X announcement, Phoronix broke the story by finding Linux-related references in the beta client of Steam for Mac. Since then, Valve has also confirmed that it will make Steam available to Linux users in the coming months.
Be sure to check back, as we will be having an in-depth look at the Steam on Linux client as soon as it is released.
Miguel Hernandez is the Founder & Head Geek at the OpenMindz Group, an IT consulting and web development firm in Los Angeles, California.
|Speed Up Your Web Site with Varnish||Jun 19, 2013|
|Non-Linux FOSS: libnotify, OS X Style||Jun 18, 2013|
|Containers—Not Virtual Machines—Are the Future Cloud||Jun 17, 2013|
|Lock-Free Multi-Producer Multi-Consumer Queue on Ring Buffer||Jun 12, 2013|
|Weechat, Irssi's Little Brother||Jun 11, 2013|
|One Tail Just Isn't Enough||Jun 07, 2013|
- Speed Up Your Web Site with Varnish
- Containers—Not Virtual Machines—Are the Future Cloud
- Linux Systems Administrator
- Lock-Free Multi-Producer Multi-Consumer Queue on Ring Buffer
- Non-Linux FOSS: libnotify, OS X Style
- Senior Perl Developer
- Technical Support Rep
- UX Designer
- RSS Feeds
- Reply to comment | Linux Journal
1 hour 42 min ago
- Reply to comment | Linux Journal
5 hours 42 min ago
- Yeah, user namespaces are
6 hours 58 min ago
- Cari Uang
10 hours 29 min ago
- user namespaces
13 hours 23 min ago
13 hours 48 min ago
- One advantage with VMs
16 hours 17 min ago
- about info
16 hours 50 min ago
16 hours 51 min ago
16 hours 52 min ago
Free Webinar: Hadoop
How to Build an Optimal Hadoop Cluster to Store and Maintain Unlimited Amounts of Data Using Microservers
Realizing the promise of Apache® Hadoop® requires the effective deployment of compute, memory, storage and networking to achieve optimal results. With its flexibility and multitude of options, it is easy to over or under provision the server infrastructure, resulting in poor performance and high TCO. Join us for an in depth, technical discussion with industry experts from leading Hadoop and server companies who will provide insights into the key considerations for designing and deploying an optimal Hadoop cluster.
Some of key questions to be discussed are:
- What is the “typical” Hadoop cluster and what should be installed on the different machine types?
- Why should you consider the typical workload patterns when making your hardware decisions?
- Are all microservers created equal for Hadoop deployments?
- How do I plan for expansion if I require more compute, memory, storage or networking?