If you are more action-oriented than puzzle-oriented (like me), give FizzBall a try. The object in this game is to collect all the animals. There are crates and rocks and trees and even aliens in your way. You play by bouncing your fizzball off of these obstacles while making sure you don't let the ball get past you.
At the start of a level, your fizzball is small and can pick up only nuts, apples and butterflies. As you collect more food and animals, your ball gets bigger and bigger, allowing you to collect even larger animals. Everything literally snowballs, and by the end of the level, you should have a pretty substantial fizzball bouncing around the screen collecting animals and destroying every crate and fence that gets in the way. You beat levels by collecting all the animals.
The game has a ton of power-ups to keep things interesting, and there also are special achievements you can collect for beating levels in a certain way.
One of my favorite features is that the kid difficulty level has a bumper along the bottom of the screen that prevents you from losing your fizzball. This makes the game playable even for very young children.
You can't go wrong with any of these games. If I had to choose between Professor Fizzwizzle and Professor Fizzwizzle and the Molten Mystery I would go with the latter, simply because it has more gadgets, harder puzzles and a better level editor. However, if I could choose only one of the three, I would choose FizzBall.
There are demos of the games at the Grubby Games Web site, so you can try before you buy. If you do decide to purchase one or more of them, I can honestly say that they're all worth the price. Games are $19.94 each, but there's a $5 discount if you bundle more games with your purchase. Now, if you'll excuse me, there's this one level that I have to get back to....
Daniel Bartholomew lives with his wife and children in North Carolina. He can be found on-line at his occasionally updated blog: ubuntu-watch.com.
Getting Started with DevOps - Including New Data on IT Performance from Puppet Labs 2015 State of DevOps Report
August 27, 2015
12:00 PM CDT
DevOps represents a profound change from the way most IT departments have traditionally worked: from siloed teams and high-anxiety releases to everyone collaborating on uneventful and more frequent releases of higher-quality code. It doesn't matter how large or small an organization is, or even whether it's historically slow moving or risk averse — there are ways to adopt DevOps sanely, and get measurable results in just weeks.
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|Huge Package Overhaul for Debian and Ubuntu||Jul 23, 2015|
|diff -u: What's New in Kernel Development||Jul 22, 2015|
|Shashlik - a Tasty New Android Simulator||Jul 21, 2015|
- Secure Server Deployments in Hostile Territory, Part II
- Hacking a Safe with Bash
- KDE Reveals Plasma Mobile
- Huge Package Overhaul for Debian and Ubuntu
- Home Automation with Raspberry Pi
- The Controversy Behind Canonical's Intellectual Property Policy
- Shashlik - a Tasty New Android Simulator
- Embed Linux in Monitoring and Control Systems
- diff -u: What's New in Kernel Development
- General Relativity in Python