Linux Opens Up Your TV
Indrema's web site (http://www.indrema.com/) proclaims, “The future of Linux is on your TV.” Reading on, I was soon informed that the Indrema entertainment system would be a “revolutionary product built on a revolutionary operating system, Linux”. An easy-to-use entertainment appliance: “Just turn it on, and sit back on your couch.”
Not a PC, mind you. “This is no desktop Linux system,” continued the website pitch, “this is Linux for TV, for game addicts, for total entertainment. Out of the box, you can hook it up and begin playing unbelievably realistic 3-D games, browsing the Net at high speed, or just enjoying personal TV or MP3 favorites.”
“This is not your normal consumer electronics company,” I thought. Indrema clearly seemed to have wrapped itself around Linux—in a big way. Questions like “Who are these guys?”, “What are they up to?” and “What's their angle with respect to open source?” were coursing through my brain cells.
Desiring answers to these and many other questions, I quickly phoned up Indrema's CEO, John Gildred to request an opportunity to chat. A week later, Gildred and I spent an intense hour exploring his new start-up's dreams, strategies, product ideas and open-source philosophy. Here's what I learned.
“It was sort of a brainchild that my partners and I had, while playing Quake late at night,” said Gildred, looking back at the genesis of his year-and-a-half-old start-up. “We were thinking: wouldn't it be great if somebody created an open-source game platform so that a guy like John Cormack (of Quake fame), or the next great developer of a new gaming paradigm, could get it to market a lot quicker and could get into the [game] 'console space' a lot easier?”
Gildred and the other Indrema founders observed that there were lots of innovations taking place for PC-based games, but not much for consumer game consoles, due to high barriers to entry for individual developers, which kept them from breaking into the console market. So, they resolved to create a new game console. One designed from the ground up, to provide a game development environment and infrastructure capable of enabling any level of developer—from an individual to a large corporation—to bring products to market easily, and without huge barriers to entry. And they decided that the keys to accomplishing this mission would be open-source software, open APIs and the Linux operating system.
The concept quickly gathered momentum. Developer interest was high. Best of all, the required technologies appeared to be available.
The Indrema Entertainment System (IES) is packaged in a sleek enclosure with the look and feel of a top-of-the-line VCR.
“You don't know that it has Linux in it,” said Gildred. “You turn it on, and it runs like a consumer electronics device. You can watch TV as you normally would. But you can also pull up a screen and start playing your MP3s. Or start the web browser and begin browsing on the Internet.”
The device offers a choice of broadband access, via its built-in 10/100-megabit Ethernet interface, or a dial-up connection. It comes with a game controller and will have at least one pre-loaded game so the user can begin playing right away. There are two ways to add games: by using the built-in DVD drive, or by downloading games purchased on-line.
“Isn't it, basically, a multifunction set-top box?” I naïvely asked.
“Set-top box,” replied Gildred, “is a term that we run away from!” Gildred went on to explain that Indrema is determined to avoid having the IES positioned as a set-top box. “First and foremost, it's a game console,” emphasized Gildred. “What the IES does best is play games. It plays games very well, is extremely fast, and offers an open development environment.”
Nonetheless, that's not all the IES will do. After all, it's a fully functional multimedia Linux computer. “You will see applications that are designed for an IES platform that go beyond gaming,” added Gildred, “because it has a lot under the hood that allows additional audio/video capability.”
Some likely possibilities, mentioned by Gildred, include providing enhanced HDTV capabilities and downloading and playing music, video, and TV from content partner sites. Oh yes, and “Personal TV”. Users will be able to download and play specific TV programs on demand. Not all IES capabilities will be available with the entry-level game console system. Personal TV, for example, will be reserved as a high-end (extra-cost) option.
Practical Task Scheduling Deployment
July 20, 2016 12:00 pm CDT
One of the best things about the UNIX environment (aside from being stable and efficient) is the vast array of software tools available to help you do your job. Traditionally, a UNIX tool does only one thing, but does that one thing very well. For example, grep is very easy to use and can search vast amounts of data quickly. The find tool can find a particular file or files based on all kinds of criteria. It's pretty easy to string these tools together to build even more powerful tools, such as a tool that finds all of the .log files in the /home directory and searches each one for a particular entry. This erector-set mentality allows UNIX system administrators to seem to always have the right tool for the job.
Cron traditionally has been considered another such a tool for job scheduling, but is it enough? This webinar considers that very question. The first part builds on a previous Geek Guide, Beyond Cron, and briefly describes how to know when it might be time to consider upgrading your job scheduling infrastructure. The second part presents an actual planning and implementation framework.
Join Linux Journal's Mike Diehl and Pat Cameron of Help Systems.
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With all the industry talk about the benefits of Linux on Power and all the performance advantages offered by its open architecture, you may be considering a move in that direction. If you are thinking about analytics, big data and cloud computing, you would be right to evaluate Power. The idea of using commodity x86 hardware and replacing it every three years is an outdated cost model. It doesn’t consider the total cost of ownership, and it doesn’t consider the advantage of real processing power, high-availability and multithreading like a demon.
This ebook takes a look at some of the practical applications of the Linux on Power platform and ways you might bring all the performance power of this open architecture to bear for your organization. There are no smoke and mirrors here—just hard, cold, empirical evidence provided by independent sources. I also consider some innovative ways Linux on Power will be used in the future.Get the Guide