Audio/Video

On the 15th of May 2009 the Modartt company announced the release of version 3.0.3 of their award-winning Pianoteq, a professional-quality digital keyboard instrument created by an audio synthesis method known as physical modeling. The program is vastly praised by its users, but in order to feel the love you've had to run a Windows machine or a Mac box. Until now, that is. The latest release introduces various new attractions, and the one that interests me the most is support for a native Linux version. Check it out, commercial music software's finest virtual keyboard instrument is now available for Linux.

More noteworthy items from the Linux audio world, including news about some long-awaited releases.

I need at least one i386 installation here at Studio Dave because some production software is not yet 64-bit ready, and I happen to need that software. SuperCollider3 can run on a 64-bit system, but only after some tricky maneuvers; the label printing programs for my Lightscribe drive are 32-bit only; and VST/VSTi audio plugins still work best in a pure 32-bit system. My main production machine runs a pure 64-bit distribution (64 Studio), but an i386 box is still required for the complete Studio Dave.

This week we have more straight reporting from Studio Dave with a look at some conference activity, cool developments in the world of Ardour and news about some new and updated programs for your complete Linux music production studio.

In this article, I conclude my status report on the development of some of the most active notation software projects for Linux.

The following article presents a status report on the development of five of the most active notation software projects for Linux. Most of them are works in progress, but all are well along on their development track and in varying states of usability.

This week, I present two Studio Dave mainstays, the 64 Studio media-optimized Linux distribution and the Ardour digital audio workstation (DAW), both of which are in the late stages of development toward milestone releases. I invite my readers to take a look at what's coming our way in 64 Studio 3.0 and Ardour3.

Linux sound software has been the foundation of my music studio since the late 1990s, but as we all know, that software won't produce so much as a peep without the right hardware. Setting up a stable Linux system for audio production can be problematic enough, and the wrong decision about your hardware can render your otherwise powerful system mute and tuneless. This article briefly describes some of the audio production hardware I've acquired and employed here at Studio Dave during the last ten years. I hope that my readers find this information helpful when making their own decisions about their audio hardware purchases.

This interview with lead developer Stefan Kost continues my report on the development of Buzztard. As the interview reveals, Stefan's work on Buzztard represents only one level of his deep involvement in Linux software development.

In November 2008 the Buzztard project maintainers announced the public release of version 0.4.0 of their flagship application. This version of Buzztard brings new features and performance enhancements, including expanded support for original Buzz songs and machines and an impressive make-over of its GUI.

Continuing my holiday machine maintenance saga I move on to some notable trials and tribulations with Ubuntu, but not before I report on a little more holiday cheer.

The December holidays always hold some interesting surprises for me, and this year's season was no exception. However, in this context "interesting" can mean either "utterly engaging fascination" or "coma-inducing exasperation". This holiday season I got plenty of both.

This week I'm your straight reporter bringing you news of of updates, upgrades, and new releases in the world of Linux audio software. Development in this world is continuously productive, so I'll present only a selection of the Linux sound and music applications and utilities announced in the month of November in the year 2008.

A few months ago I started sensing the need for a replacement for my aging and ailing HP Omnibook 4150. That machine's audio capabilities were negligible even with external hardware, but it had been serviceable for writing articles and as a portable MIDI composition environment. Alas, after years of travel and abuse the Omnibook's hard drive gasped its last breath of life. I had no fear for my data, the drive had been backed up, but clearly the time had come to buy a new portable computer.

At the end of my profile of AlgoScore I stated that my one wished-for addition to that program would be support for OpenSound Control (OSC). Well, my wish has been granted, the latest AlgoScore supports OSC, and I'm a happy guy. This article introduces OSC and explains why it makes me a more pleasant fellow.

Earlier this year I discovered Jonatan Liljedahl's AlgoScore, a Csound-based program for sound and music composition. Alas, at that time I was unable to run AlgoScore on the machines here at Studio Dave. My builds of Csound use double-precision numerics, and AlgoScore was not compatible with that build option. However, Jonatan recently took another look at the problem, resolved it (with a little help from Victor Lazzarini and other friends on the Csound Developers mail-list), and I can now compile and run AlgoScore with double-precision Csound.

Years ago one of Linux's finest audio software developers suggested that I should keep a watchful eye on the Windows/Mac music software scene. I took that suggestion to heart and joined a variety of Windows/Mac-centric lists and forums. I've been able to run many Windows music programs under the Wine emulator, so my participation has gone beyond mere lurking.

With this installment I complete my survey of Java-based sound and music applications that run under Linux. Again I've focused mainly on production software.

In this second part of my survey I list and briefly describe some of the Java sound and music applications known to work under Linux. Java applications show up in almost every category found at linux-sound.org and the Applications Database at linuxaudio.org. The scalability of the language is well-demonstrated throughout those pages where one can find everything from highly specialized mini-applications to full-size production environments. Of course I can't cover or even present the entire range of Java soundapps, but this survey should give readers a good idea of Java's potential in the sound and music software domain. Again the presentation is in no special order.

I've wanted to write this article for quite a while. Over the years I've noted that Java-based music and sound applications have increased in number and quality, yet no comprehensive list or summaries have covered these advances. And so at long last I present this survey of music and sound applications that require Java. The presentation follows no particular order, but in this first part I'll begin by questioning the use of Java in sound and music applications development, followed by a brief look at Java's internal audio and MIDI capabilities.

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July 2009, #183

News Flash: Linux Kernel 3.0 to include an on-the-go Expresso machine interface! Ok, maybe not, but Linux is definitely going mobile, from phones to e-readers. Find out more inside about Android, the Kindle 2, the Western Digital MyBook II, The Bug, and Indamixx (a portable recording studio). And if you've gone mobile and you been wanting more Emacs in your life then check out Conkeror.


To compliment the mobile we've got the stationary: parsing command line options with getopt, checking your Ruby code with metric_fu, and building a secure Squid proxy. How is this stationary you ask? What can we say? It's not. We just wanted to see if anybody actually read this part of the page :) .


All this and more, and all you have to do is get your hot sweaty hands on the latest copy of Linux Journal.





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