The Java API to Android's Telephony Stack

Start writing your own Android telephony applications using the Android Java API, and discover the under-the-hood workings of a cellular telephony software stack.

As a Linux Journal reader, you've probably stumbled across Google Android here and there. You've probably read an introductory article or maybe you even downloaded an SDK and coded an application or two. If you haven't, I encourage you to do so, as this article is not an Android overview. I'm not going to talk about the Android architecture and application development; plenty of good articles already exist on those subjects. See this article's Resources for some links to Google video lectures about the Android architecture and Android application basics. However, if you have some basic knowledge of Android and would like to learn a bit about cellular telephony and how it is implemented in Android, this article is for you.

Android is all about applications. Almost every article and discussion on this subject revolves around the SDK, the Dalvik Java VM and the Android Market. In fact, it is quite difficult to find an Android article that doesn't mention applications. With all this hype, it's easy to forget that the Google phone is, after all, a phone, which (surprise, surprise) is supposed to make phone calls. So, this article takes a different route and instead of focusing on applications, it focuses on Android telephony—from the application API down to the cellular baseband hardware. This part of Android is not very well documented, but fortunately, Google has released most of the code under the Apache open-source license.

Before I start talking about APIs, dæmons and all the really interesting stuff, it's worth mentioning that although it seems like Android has all the hype, at least as far as Linux-based mobile phones are concerned, when you look at the facts, you will discover that actual Android adoption is far more modest than what Google would like you to believe. Currently, only one company (HTC) manufactures Android-based phones, and it has two variants sold by T-Mobile. A few other companies (Samsung, for instance) have announced that they are going to launch an Android-based phone some time during 2009. There are actually a few dozen other Linux-based mobile phone models on the market that are based on a competing platform, described in more detail below.

Mobile Phone Hardware Architecture

Before going into software, it is important to understand the underlying cellular telephony hardware architecture. Unfortunately, there are no standards in this area, and every model from every company may look completely different. Still, there are some common ideas and industry trends in cellular reference designs; a block diagram of cellular phone basics is shown in Figure 1.

Figure 1. Simplified Cellular Phone Hardware Block Diagram

Figure 1 omits many crucial hardware components that have nothing to do with software architecture and, therefore, are not very relevant in the context of this article—after all, the goal here is to understand the telephony software stack.

Sometimes the application and communication (or baseband) processors are, indeed, different chips. However, more often than not, both CPUs reside on the same die or at least the same package. This is the case with the HTC/T-Mobile G1, which is based on a Qualcomm MSM7201A multicore CPU and includes an application processor (ARM11), a communication processor (ARM9) and some other cores, including a GPS. Sometimes a single CPU is used for both application and baseband tasks, usually in simple low-end phones. The distinction between application and communication processors is especially important in the context of software: when there is only one core used for both application and communication processing, the software stacks are quite different.

The application processor usually controls the screen and keyboard and runs the software stack that interacts with the user, including various applications. It usually runs some generic operating system, such as Linux, Windows Mobile or Symbian. The communication processor runs a cellular protocol stack on top of some RTOS, such as Nucleos or Thredx. Although the application software can be open source in some cases, the cellular protocol stack always is distributed as binary only. The PM chip is responsible for power management, and the RF for conversion of baseband to radio frequencies. Other peripherals, such as the LCD, keypad, speaker and microphone do not need further explanation.

It is important to note that the communication processor is responsible for cellular communications only (both voice and data). Wi-Fi, Bluetooth and other communication protocols are beyond the scope of this article, as they are conceptually different and often better documented.

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I want to call from PC using

Anonymous's picture

I want to call from PC using my GSM mobile phone blutooth between them,i want to use AT Commands for call control through PC to Mobile via blutooth, pls give some smple code or guidance

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