Innovative Interfaces with Clutter

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Use Clutter to develop OpenGL applications with rich 2-D and 3-D interfaces that include object rotation, scaling, texturing and more.
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Incorrect statements about Elisa

Matt Layman's picture

Alex,

Thanks for posting an article about clutter. It is a great toolkit and worth talking about. However, your introduction makes statements that are simply incorrect.

You reference the Elisa project. First, it's interesting because your article was written in October yet Elisa changed its name to Moovida back in June of 2009.

Second, and more importantly, Elisa/Moovida has never used the clutter toolkit. They use the Pigment toolkit which is developed by Fluendo, the same company that develops Moovida (so the Moovida project is pretty invested into using their own toolkit). I'm sure that they work hard to make their toolkit useful for their purposes and wouldn't want to have their work mis-credited to some other toolkit.

I'm keenly aware that Moovida uses Pigment because I develop code for the Entertainer Media Center, another media center application that *does* use clutter. I probably wouldn't be working on this other project if there was already a larger media center application that used clutter.

I realize that your article is mostly tailored to be a HOWTO for using clutter, but I would expect that as a journalist for Linux Journal, you would research and verify your statements. I hope that my journalistic critique is not received negatively. I just want to give people credit where credit is due. The Fluendo developers deserve that much.

Thanks,
Matt

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