peekabot—3-D Robotic Visualization
According to the peekabot project's Web site:
"peekabot is a distributed real-time 3-D visualization tool for robotics researchers and developers, written in C++. Its purpose is to simplify the visualization needs faced by a roboticist daily—using visualization as a debugging aid or making fancy slides for a presentation, for example.
Our goal is to provide a flexible tool that will cater to the vast majority of a roboticist's visualization needs, yet is easy to use. Typical scenarios include visualization of simulations, data display from real robots and monitoring of remotely deployed robots.
...to enable remote data visualization, peekabot uses a distributed client-server architecture. All the gory details of networking is handled by the client library, used by your programs."

peekabot's low-level control of actions allows for some very advanced scripting, such as the object pathing shown here.

A number of Blender-created models allow for some snazzy active objects, available freely on the Web.
Installation
Head to the Web site, and grab the latest tarball. In terms of library requirements, the documentation helpfully states the following (note, in the list below: *not required when building only the client API; **needed only if building the unit tests, which are disabled by default):
- A decently recent version of GCC.
- Boost 1.34.0+ (Boost.Thread, Boost.DateTime, Boost.Filesystem*, Boost.ProgramOptions* and Boost.Test**).
- Xerces-C++ 2.7.0+*.
- FLTK 1.1.6+*.
- OpenGL*.
- GLU*.
- libpng*.
I also had to grab these development files: libxerces-c2-dev and libfltk1.1-dev. Once you download the tarball, open a terminal wherever it's saved and enter the following:
$ tar xvzpf peekabot-x.y.z.tar.gz $ cd peekabot-x.y.z $ ./configure --prefix=/usr $ make $ sudo make install
Assuming all went well, when the compilation has finished, you can run the program with the command:
$ peekabot
Before we jump in, I have to warn you that we've covered only half the equation. peekabot is made of two key parts: the server and its clients. After the initial building process, you will have the server by itself. The server is the main GUI screen where you'll be testing and interacting with your client programs. The clients generally will be standalone programs that communicate with the peekabot server while following their own coding structure. Although this may be daunting for new users (me included), it does make the system very open, powerful and flexible.
Okay, I'll assume you have the server window open and are ready to take peekabot for a spin. Let's take a look at a working example program and explore the GUI while it's running.
Open another terminal in the peekabot source directory, and look under the examples folder. Here you will see the folders bo-slam, results and skeleton. Enter any of these folders, and run the command make. After make has compiled each example's code, a new program will be available in the same directory. To use bo-slam as an example, here's the terminal commands to enter (we'll assume you have a folder open in the peekabot main folder):
$ cd examples $ cd bo-slam $ make $ ./bo-slam
Run by itself, nothing will happen, and you will get a bunch of error messages in the console. However, when started with the peekabot server running alongside, a robot and a bunch of pylons will appear, with the pylons moving themselves around the world into position and the robot making its way around each pylon on a preprogrammed path. Okay, now that we have something running, let's explore the GUI.
The main window contains the scene you'll be working with, along with a camera whose point of view is adjustable. The left mouse button will pan the camera, and the right button will rotate it. To zoom in and out, use either the middle mouse button or the mouse wheel. If you need the camera controls to be more or less sensitive, the Shift and Ctrl keys will modulate the sensitivity accordingly (useful in extreme close-ups or when looking from very far away, for example).
On the right is the Tree Browser, which contains all the active objects, scenery elements and so on. You can select objects in view by left-clicking, and multiple objects can be combined selectively like any file manager, using Ctrl to toggle select and Shift to add to the selection.
I've covered only the basic operations of this program here, because you'll need to do some actual coding to get into the nitty-gritty of this program. And quite frankly, I'm rubbish at coding! If you're interested in learning more, check out the basic documentation (manual: www.peekabot.org/doc/latest/manual_the_basics.html; models: sourceforge.net/apps/mediawiki/peekabot/index.php?title=Model_repository). There you will find the coding to get you started, along with its structure and so on.
Ultimately this looks to be a powerful project for robotic visualization, albeit a rather intimidating one. Despite the relatively difficult learning streak from its mostly coding-based interface, it's probably this same kind of interaction that will bring it longevity. Not having the restrictions of GUI design to hold back the mechanics surely will be a godsend to those who want to approach their mechanical design at a low level without the restrictions that accommodating to beginners so often imposes.
peekabot—3-D Robotic Visualization (www.peekabot.org)
John Knight is the New Projects columnist for Linux Journal.
Realizing the promise of Apache® Hadoop® requires the effective deployment of compute, memory, storage and networking to achieve optimal results. With its flexibility and multitude of options, it is easy to over or under provision the server infrastructure, resulting in poor performance and high TCO. Join us for an in depth, technical discussion with industry experts from leading Hadoop and server companies who will provide insights into the key considerations for designing and deploying an optimal Hadoop cluster.
Sponsored by AMD
Built-in forensics, incident response, and security with Red Hat Enterprise Linux 6
Every security policy provides guidance and requirements for ensuring adequate protection of information and data, as well as high-level technical and administrative security requirements for a system in a given environment. Traditionally, providing security for a system focuses on the confidentiality of the information on it. However, protecting the data integrity and system and data availability is just as important. For example, when processing United States intelligence information, there are three attributes that require protection: confidentiality, integrity, and availability.
Learn more about catching the bad guy in this free white paper.
Sponsored by DLT Solutions
| Dynamic DNS—an Object Lesson in Problem Solving | May 21, 2013 |
| Using Salt Stack and Vagrant for Drupal Development | May 20, 2013 |
| Making Linux and Android Get Along (It's Not as Hard as It Sounds) | May 16, 2013 |
| Drupal Is a Framework: Why Everyone Needs to Understand This | May 15, 2013 |
| Home, My Backup Data Center | May 13, 2013 |
| Non-Linux FOSS: Seashore | May 10, 2013 |
- RSS Feeds
- Making Linux and Android Get Along (It's Not as Hard as It Sounds)
- Using Salt Stack and Vagrant for Drupal Development
- Dynamic DNS—an Object Lesson in Problem Solving
- New Products
- Validate an E-Mail Address with PHP, the Right Way
- Drupal Is a Framework: Why Everyone Needs to Understand This
- A Topic for Discussion - Open Source Feature-Richness?
- Download the Free Red Hat White Paper "Using an Open Source Framework to Catch the Bad Guy"
- Tech Tip: Really Simple HTTP Server with Python
- Roll your own dynamic dns
2 hours 9 min ago - Please correct the URL for Salt Stack's web site
5 hours 21 min ago - Android is Linux -- why no better inter-operation
7 hours 36 min ago - Connecting Android device to desktop Linux via USB
8 hours 5 min ago - Find new cell phone and tablet pc
9 hours 3 min ago - Epistle
10 hours 32 min ago - Automatically updating Guest Additions
11 hours 40 min ago - I like your topic on android
12 hours 27 min ago - This is the easiest tutorial
19 hours 2 min ago - Ahh, the Koolaid.
1 day 41 min ago
Enter to Win an Adafruit Pi Cobbler Breakout Kit for Raspberry Pi

It's Raspberry Pi month at Linux Journal. Each week in May, Adafruit will be giving away a Pi-related prize to a lucky, randomly drawn LJ reader. Winners will be announced weekly.
Fill out the fields below to enter to win this week's prize-- a Pi Cobbler Breakout Kit for Raspberry Pi.
Congratulations to our winners so far:
- 5-8-13, Pi Starter Pack: Jack Davis
- 5-15-13, Pi Model B 512MB RAM: Patrick Dunn
- 5-21-13, Prototyping Pi Plate Kit: Philip Kirby
- Next winner announced on 5-27-13!
Free Webinar: Hadoop
How to Build an Optimal Hadoop Cluster to Store and Maintain Unlimited Amounts of Data Using Microservers
Realizing the promise of Apache® Hadoop® requires the effective deployment of compute, memory, storage and networking to achieve optimal results. With its flexibility and multitude of options, it is easy to over or under provision the server infrastructure, resulting in poor performance and high TCO. Join us for an in depth, technical discussion with industry experts from leading Hadoop and server companies who will provide insights into the key considerations for designing and deploying an optimal Hadoop cluster.
Some of key questions to be discussed are:
- What is the “typical” Hadoop cluster and what should be installed on the different machine types?
- Why should you consider the typical workload patterns when making your hardware decisions?
- Are all microservers created equal for Hadoop deployments?
- How do I plan for expansion if I require more compute, memory, storage or networking?



Comments
Why don't they have this
Why don't they have this integrated into blender?
It would give so much more possibilities for interacting with other data.