Kuklomenos—Weird Space Shooter?

November 11th, 2008 by John Knight in

Your rating: None Average: 4.3 (3 votes)

Kuklomenos has to be one of the weirdest games I've ever come across. I'm not doing a full review here, because I simply can't figure it out! If you want to compile it, go right ahead; it's easy with the usual ./configure, make, make install routine. But, once you get into the game, be prepared to be puzzled. I think it's a space shooter, because the background is black, but that's just a guess! Your goal is to fight off blobs with a strange control scheme that involves zooming, rotation and fire accuracy—all in a playing style that's like Asteroids rewritten by a French existentialist on crack. Intrigued? Check it out.

Kuklomenos—if you work out this game, let me know!
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club penguin toys's picture

I have played this game over

On November 1st, 2009 club penguin toys (not verified) says:

I have played this game over and over and it is definitely one of the most difficult I have ever played. This game about club penguin toys is unique and brings a fresh perspective to gaming.

Anonymous's picture

The little blue circle by

On June 4th, 2009 Anonymous (not verified) says:

The little blue circle by the sheild bar tells you when you can shoot a pod. Have as many pods going out to capture nodes as possible, then defend them instead of having to defend yourself which is harder. Pods you own will nuke the blue guys that try to get them. When a pod is filled, shoot it with 3. club penguin

Hans Fugal's picture

Fun!

On November 13th, 2008 Hans Fugal (not verified) says:

This is a pretty neat game. The initial mystery adds to it, to a degree. Do read the README though. I finally got a victory, and the key to that was understanding how the opponent behaves, and the bit about pods.

The opponent will chase you but it will also chase your pods. The little blue circle by the sheild bar tells you when you can shoot a pod. Have as many pods going out to capture nodes as possible, then defend them (instead of having to defend yourself which is harder). Pods you own will nuke the blue guys that try to get them. When a pod is filled, shoot it with 3.

Philip's picture

Nice

On November 12th, 2008 Philip (not verified) says:

I like the game.
Kind of a Myst-Experience for a space shooter ;)
No clue what to do, but it's fun and after some time you get an idea.

I like the fact that it is SDL. So I enjoyed the Mac-Clone!

If you want to read how the game works: readme
(but who reads manuals??)

Tom001's picture

The little blue circle by

On March 11th, 2009 Tom001 (not verified) says:

The little blue circle by the sheild bar tells you when you can shoot a pod. Have as many pods going out to capture nodes as possible, then defend them (instead of having to defend yourself bedroom furniture sexy lingerie which is harder). Pods you own will nuke the blue guys that try to get them. When a pod is filled

Anonymous's picture

Most IDEs come with built-in

On January 9th, 2009 Anonymous (not verified) says:

Most IDEs come with built-in “support” for lots of programming languages. Although for a lot of them, support means it colorizes your code. Eclipse is a bit different. It doesn't come with built-in support for many languages, or any, depending on the version you download. Support is provided via Eclipse Plugins. And normally, “support” means more than just colorizing your code. You usually get something that understands your language. It can show you an outline of the functions wholesale lingerie and data in your code; it can help you refactor code; it can show where something is defined, and it integrates with the language's debugger.

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