Soldier of Fortune for Linux
I found the multiplayer environment to be great entertainment. Soldier of Fortune's multiplayer games betray its Quake heritage and no cooperative multiplayer modes exist. The favorites are there, like standard Deathmatch and Capture the Flag, along with a couple new types: “Arsenal” where random weapons are assigned to you by the computer and you must score a kill with each of your weapons; “Assassin” where you must kill a specific player and defend yourself against players who are assigned to specifically kill you; and “Realistic”, a multiplayer type where weapons do realistic damage to arms and legs, and medkits repair specific body parts (fixing your legs so you can run again, or your arm so you can aim again, etc.). Like Quake, SOF's multiplayer mode seems to warp space and time, shrinking what originally appears to be a long, boring evening into a short series of endless multiplayer levels and countless virtual homicides.
Loki, as usual, did a spectacular and totally seamless job porting Soldier of Fortune to Linux. SOF does require a 3-D accelerated video card and uses Mesa/OpenGL to support 3-D hardware acceleration. Loki lists the Voodoo Banshee, Voodoo2, Voodoo3, G200, G400, RIVA TNT and TNT2, and the GeForce 256 as supported chip sets. I had no real difficulty getting the software to install cleanly on a standard VA Linux Systems 6.2.3 load (a Red Hat 6.2-based system) with a Matrox G400, or on my Debian (woody) system with the XFree4 CVS tree and a GeForce GTS. The footprint of the install is a bit hefty (about 700MB for the full install, which is the only option) and comes with both text and graphical install modes. Loki's minimums include glibc 2.1, a 2.2.x series kernel and an OSS-compliant sound card and driver. Obviously, if you want multiplayer games, you'll need a network card and either TCP/IP or IPX support (for LAN games) enabled in your kernel. Joysticks are supported. Minimum box hardware, according to Loki, is 64MB RAM, and a Pentium II processor; I had very nice performance on both a 400MHz PII and a 550MHz PIII, each with 128MB system RAM.
I'd have to say that I totally dig Soldier of Fortune. It's fun. It's got character. It's definitely not afraid to get in your face. Most of the things I found lacking in it also are the things that make it such a great first-person shooter game. Did I mention how fun it is? If you're looking for some middle ground between Quake and Rainbow Six, this is probably your game.
Practical Task Scheduling Deployment
July 20, 2016 12:00 pm CDT
One of the best things about the UNIX environment (aside from being stable and efficient) is the vast array of software tools available to help you do your job. Traditionally, a UNIX tool does only one thing, but does that one thing very well. For example, grep is very easy to use and can search vast amounts of data quickly. The find tool can find a particular file or files based on all kinds of criteria. It's pretty easy to string these tools together to build even more powerful tools, such as a tool that finds all of the .log files in the /home directory and searches each one for a particular entry. This erector-set mentality allows UNIX system administrators to seem to always have the right tool for the job.
Cron traditionally has been considered another such a tool for job scheduling, but is it enough? This webinar considers that very question. The first part builds on a previous Geek Guide, Beyond Cron, and briefly describes how to know when it might be time to consider upgrading your job scheduling infrastructure. The second part presents an actual planning and implementation framework.
Join Linux Journal's Mike Diehl and Pat Cameron of Help Systems.
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With all the industry talk about the benefits of Linux on Power and all the performance advantages offered by its open architecture, you may be considering a move in that direction. If you are thinking about analytics, big data and cloud computing, you would be right to evaluate Power. The idea of using commodity x86 hardware and replacing it every three years is an outdated cost model. It doesn’t consider the total cost of ownership, and it doesn’t consider the advantage of real processing power, high-availability and multithreading like a demon.
This ebook takes a look at some of the practical applications of the Linux on Power platform and ways you might bring all the performance power of this open architecture to bear for your organization. There are no smoke and mirrors here—just hard, cold, empirical evidence provided by independent sources. I also consider some innovative ways Linux on Power will be used in the future.Get the Guide