The Network Block Device
Writing the driver code has been a salutary experience for all involved. The best advice to anyone contemplating writing kernel code is—don't. If you must, write as little as possible and make it as independent of anything else as possible.
Implementing one's own design is relatively easy as long as things go well. The very first bug, however, reveals the difficulty. Kernel code bugs crash the machine often, giving scant opportunity to detect and correct them. Twenty reboot cycles per day is probably near everyone's limit. On occasion, we have had to find a bug by halving the code changes between versions until the precise line was located. Since a moderate number of changes can lead to a patch of (say) 200 lines or more, eight recompilation cycles and tests might be required to locate the point change involved. That says nothing of the intellectual effort involved in separating the patch into independent parts in order to be able to recompile and the effort involved in developing a test for the bug or identifying the behavioural anomaly in the first place. Between one and two weeks is a reasonable estimate for locating a bug via code-halving.
It is very important to have an always-working kernel code. It doesn't matter if the code does not have the right functionality, but it must do what it does right. The code development must be planned to move forward in stages from one working state to another. There must exist no stage of development in which the driver does not work, such as for example having altered a protocol and not yet balanced the change with corresponding changes elsewhere.
Having a working version implies checking in working versions regularly (we used CVS). Check-in occurs only on working versions. On a couple of occasions, we had to fork the line to allow two development areas to proceed independently (moving the networking code out of kernel while reworking the reconnection protocols, for example), then reintegrate the changes via a sequence of non-working minor revisions, but we always had a previous working version available which we tried to make minimal changes to.
Debugging techniques essentially consist of generating usable traces via printk statements. We had printks at entry and exit of every function, activity and branch. That helps us discover where the coding bug occurs. Often, however, the bug is not detectable from the code trace, but rather must be inferred through behavioural analysis. We had a serious bug that was present through half the development cycle and was never detected until integration tests began. It was completely masked by normal kernel block-buffering and showed up as apparent buffer corruption only in large (over 64MB) memory transfers. An md5sum of the whole device would sometimes return differing results when the rest of the machine was under heavy load. It turned out to be two simple bugs, one kernel-side and one server-side, that had nothing to do with buffering at all. In this kind of situation, brainstorming possible causal chains and devising tests for them, then running the tests and interpreting the results is the only feasible and correct debugging technique. This is the “scientific method” as expounded in the 18th and 19th century, and it works for debugging.
Kernel coding really begins to bite back when kernel mechanisms not of one's own devising have to be assimilated. Interactions with the buffering code had to be taken somewhat on trust, for example, because reading the buffering code (buffer.c) does not tell the whole story in itself (for example, when and how buffers are freed by a separate kernel thread). It is good advice to try and limit interactions with the other kernel mechanisms to those that are absolutely predictable, if necessary, by patterning the interactions on other driver examples. In the case of the NBD driver, the original was developed from the loopback driver (lo.c), and the latter served as a useful reference throughout.
The Network Block Device connects a client to a remote server across a network, creating a local block device that is physically remote. The driver we have developed provides mechanisms for redundancy, reliability and security that enable its use as a real-time backup storage medium in an industrial setting as well as allowing for other more imaginative modes. A mobile agent that takes its home environment with it to every system it visits, perhaps? In terms of speed, an NBD supporting an EXT2 file system competes well with NFS.
P. T. Breuer, (firstname.lastname@example.org)
A. Martín Lopez
Arturo García Ares
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- Android Candy: Intercoms
- DevOps: Better Than the Sum of Its Parts
- Return of the Mac
- Drupageddon: SQL Injection, Database Abstraction and Hundreds of Thousands of Web Sites
- Designing Foils with XFLR5
- Non-Linux FOSS: .NET?
- Play for Me, Jarvis
- diff -u: What's New in Kernel Development