Graphics is always a fun issue. Everyone, including the fans of the command line, believe graphics are important to any operating system. With so many people learning to use computers on Windows or Macintosh systems, graphical interfaces are a necessity to make Linux applications accessible to these users. In past issues, we've had articles about KDE and GNOME, as well as developing GUIs with Java and CDE (common desktop environment). This month, we have a tutorial on building GUIs with Motif or Lesstif (Motif's freely available counterpoint).
Another reason graphics are important is games. Loki Entertainment has entered the gaming world by porting the popular Civilization game to Linux, and they have plans to port even more games. Michael Hammel talks to both the president and the lead programmer of Loki to find out what's happening with Linux in gaming.
We also explore the graphic arts industry and how Linux is being used here—a subject near and dear to our hearts. Finding that Linux is making inroads into pre-press departments is just the news we want to hear.
Elsewhere in this issue, we take a good look at Red Hat Software via an interview with Bob Young and a tour of their offices. We have also included a new section called “Up Front” to bring you bits of news about Linux and its proponents, quotes from Linux notables and kernels of information we think you will find interesting.
Marjorie Richardson, Editor in Chief
Special Reports: DevOps
Have projects in development that need help? Have a great development operation in place that can ALWAYS be better? Regardless of where you are in your DevOps process, Linux Journal can help!
With deep focus on Collaborative Development, Continuous Testing and Release & Deployment, we offer here the DEFINITIVE DevOps for Dummies, a mobile Application Development Primer, advice & help from the experts, plus a host of other books, videos, podcasts and more. All free with a quick, one-time registration. Start browsing now...