Joystick drivers are available for Linux. The Inventor Toolmaker book on how to extend Inventor has a section in the back on adding new hardware devices. A lengthy discussion ensues, requiring a knowledge of the details of the windowing system. I found I could bypass it by using an Inventor SoTimerSensor node set to invoke the callback function at almost any time interval with the attached node pointer. The setup for it is as follows:
SoTimerSensor *JS_Sensor = new SoTimerSensor(JS_SensorCallback, craft_xf); JS_Sensor->setInterval(0.005); //scheduled 200/sec ... JS_Sensor->schedule();
The function, called JS_SensorCallback, checks the joystick driver to see how much it has moved. This is also the place to update the flight state model to change the velocity and heading. We can check for things such as amounts of air and power left, and how deep we are, based on the current XYZ coordinates.
A few things I wish to add to this simulator are:
Networking over the Internet to join two users together
Animated objects such as fish
Direct reading of the terrain data from the Internet
More empirical parameters to ensure the craft responds the same way in the simulator as in life
Tidal and water flow effects
Light attenuation as depth increases
In addition to ease of use and availability of raw power, I like Open Inventor because whatever I develop is totally portable between my Linux machine at home and my SGI workstation at the office. Using Viewkit, Motif and Mesa, I have a tremendous amount of flexibility in choosing where and how I develop software.
Inventor and Viewkit provide the software functionality of an SGI workstation, and with the recent advances in graphics hardware, Linux PCs will be closer tomorrow to where the SGI workstations are today. Tomorrow is already planned—no one has to ask us where we want to go today.
A special thanks goes out to Alexandre Naaman for showing the way, being patient and simplifying things when they got muddled.