The Quick Start Guide to the GIMP, Part 1

This first of a four-part series introduces us to the GIMP, a Linux power tool for the graphics artist. Mr. Hammel used the GIMP to design this month's cover.
Remote Displays

As with nearly all X applications, the GIMP supports the ability to run on one machine and display on another. Most X applications accept, through the Xt toolkit, the -display command-line option to specify a remote host to display on. The GIMP accepts a similar command except that two dashes are required. Somewhere in the evolution of Linux there was a migration from one to two dashes for command-line options. I'm sure there is a valid reason for it—I just never figured out what it was. In any case, the command-line option for displaying on a remote system is:

--display <remote host>:<display number>.<screen>

For most users, the display number and screen will both be 0 (zero).

System Requirements

The GIMP has been ported to many of the well known Unix platforms, including Solaris, SGI, FreeBSD and, of course, Linux. The software is not hardware specific since it makes use of the low-level X11 interface provided by Xlib (GIMP's toolkit, gtk+, does not rely on either the Xt toolkit or Motif). This allows the X server to handle the actual screen drawing and lets the GIMP provide the computational work of the display. Consequently, the GIMP works with all of the well known X servers for Linux (MetroLink, Xi Graphics and XFree86). As with any high-end graphics tool, you'll have better results with the high-end graphics adapters. I use a Matrox Mystique at 1152x900 with 4MB of video memory that allows up to 16 million colors. Be sure to check the server documentation or vendor's marketing material to find out if the video adapter you use is supported.

One extension to the X Window Protocols that many X servers support is the MIT Shared Memory Extension. This extension provides a method for an X application to make use of the shared memory resources of the operating system without having to go through the Xlib interprocess communication channel. For this reason, the processing of large images by the low-level X routines can be done much faster. The GIMP makes use of this feature to help provide speed enhancements. Unfortunately, not all X servers provide support for this extension. If it appears the GIMP is not behaving well, you can try starting it with the --no-xshm command-line option to disable the use of the MIT Shared Memory Extension. One common scenario which often needs this option is when a user starts the GIMP on one machine but has it display across the Net on another system.

Note that all three of the major X server vendors (MetroLink, Xi Graphics and the XFree86 Project) currently provide servers for Linux that support this extension. However, older versions of these servers may not. Some of the popular (but older) X terminals from NCD also do not support this extension. To find out if your server has this support, type:

xdpyinfo | grep MIT-SHM

If this command prints out “MIT-SHM”, your server supports the extension. If it doesn't, you need to use the --no-xshm option. On the Xi Graphics AcceleratedX 3.1 server running with a Matrox Mystique video card, the shared memory extension appeared to function incorrectly and the GIMP had to be run without the use of the X shared-memory support. A small number of other cards had similar problems with this server. If you have few problems other than the windows which display images are being redrawn incorrectly (they appear to have overlapping tiles, for example), you should consider running with the X shared-memory option disabled. Note that Xi Graphics is currently working to resolve this problem, and the problem does not exist for all cards supported by their X server.

The GIMP uses a tile-based memory management system so that extremely large images can be worked on without exhausting physical memory. Even so, work like this benefits tremendously from additional system memory. I recommend you have at least 16MB of system memory to do simple web page graphics. If you intend to get into print media you'll be working on much larger images, with X/Y dimensions of 2000x2000 or more. In these cases you need at least 64MB of memory and probably more.

CPU speed is also important for doing high-end graphics work. You can use the GIMP on any Linux-based hardware platform, but you may get frustrated waiting for some pixel operations to complete on older systems. For example, operations like blurring, mosaics or adding sparkles to regions of images can be very CPU intensive. I used a 486/66DX2 (i.e., a speed doubled 486-33MHz) system with the original release of the GIMP well over a year ago. The new version benefits a great deal from the added power of the Cyrix P166 (133MHz) system I currently use. The equation for computer graphics is simple: faster CPU + more memory = reduced frustration.

The GIMP does not at the time of this writing have direct support for scanners, tablets or pen devices. Work is currently underway on a generic scanner interface (called SANE) which includes a plug-in for use with the GIMP. This plug-in is not part of the base distribution at this time. I expect that scanner support will be much more extensive for the GIMP by the time this article reaches the newsstand.

Support for Wacom tablets is also in the works. A number of contributors have the Wacom ArtZ working with XFree86, and a couple of individual projects were started to integrate the tablets with the GIMP using the X Input Extension. Recently (in June 1997), these projects began to merge. Again, by the time this article reaches the newsstand, this support should be much more extensive. It is interesting to note that Wacom is a commercial supporter of the XFree86 project. At the time of this writing based on information from their web sites, neither the MetroLink nor Xi Graphics X servers appear to support Wacom tablets.



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Re: The Quick Start Guide to the GIMP, Part 1

Anonymous's picture

The gimp is allright for beginners in the imaging industry, but what is lacks is real power. Compare it to Macromedia's Fireworks for example. See the difference? If The Gimp could be as easy to use and have as many features as Fireworks does, i wouldn't even use Windows anymore. I think the developer should put this to thought. Powerful Powerful program, but lacking the cool tools like the motion trails, bevel boss', shadows, glows, rounded edged rectanges, smart polygon, and so so so much more!

Wat r u on about mate, ive

Anonymous's picture

Wat r u on about mate? ive got both fireworks and gimp, used em both and I like many others believe gimp is far more powerfull, how much real art is made with fireworks??

You obviously havn't used GIM

Greg's picture

You obviously havn't used GIMP for along time.
GIMP has all the features you mentioned. Some of them work better than the same sort of features in Photoshop and also there are some features that Photoshop hasn't got GIMP is a full featured Graphics tool in its own right. You need to use it regularly to apreciate the possibilities and where it is heading.
It is a stand alone High powered Graphics tool in its own right.