Linux Network Programming, Part 1
Listing 4 shows a connectionless server using UDP. While UDP applications are similar to their TCP cousins, they have some important differences. Foremost, UDP does not guarantee reliable delivery—if you require reliability and are using UDP, you either have to implement it yourself in your application logic or switch to TCP.
Like TCP applications, with UDP you create a socket and bind an address to it. (Some UDP servers do not need to call bind(), but it does no harm and will save you from making a mistake.) UDP servers do not listen or accept incoming connections, and clients do not explicitly connect to servers. In fact, there is very little difference between UDP clients and servers. The server must be bound to a known port and address only so that the client knows where to send messages. Additionally, the order of expected data transmissions is reversed, i.e., when you send data using send() in the server, your client should expect to receive data using recv().
It is common for UDP clients to fill in the sockaddr_in structure with a sin_port value of 0. (Note that 0 in either byte-order is 0.) The system then automatically assigns an unused port number (between 1024 and 5000) to the client. I'm leaving it as an exercise to the reader to convert the server in Listing 4 into a UDP client.
In order to connect to a server, you must first know both the address and port number on which it is listening. Many common services (FTP, TELNET, etc.) are listed in a text database file called /etc/services. An interface exists to request a service by name and to receive the port number (correctly formatted in network byte-order) for that service. The function is getservbyname(), and its prototype is in the header file /usr/include/netdb.h. This example takes a service name and protocol type and returns a pointer to struct servent.
struct servent
{
char *s_name; /* official service name */
char **s_aliases; /* alias list */
int s_port; /* port number, network<\n>
* byte-order--so do not
* use host-to-network macros */
char *s_proto; /* protocol to use */
};
This article has introduced network programming in Linux, using C and the BSD Socket API. In general, coding with this API tends to be quite laborious, especially when compared to some of the other techniques available. In future articles, I will compare two alternatives to the BSD Socket API for Linux: the use of Remote Procedure Calls (RPCs) and the Common Object Request Broker Architecture (CORBA). RPCs were introduced in Ed Petron's article “Remote Procedure Calls” in Linux Journal Issue #42 (October, 1997).
Major System Calls The next article in this series will cover the issues involved in developing long-lived network services (daemons) in Linux.
All listings referred to in this article are available by anonymous download in the file ftp://ftp.linuxjournal.com/lj/listings/issue46/2333.tgz.
Ivan Griffin (ivan.griffin@ul.ie) is a research postgraduate student in the ECE department at the University of Limerick, Ireland. His interests include C++/Java, WWW, ATM, the UL Computer Society (http://www.csn.ul.ie/) and, of course, Linux (http://www.trc.ul.ie/~griffini/linux.html).
Dr. John Nelson (john.nelson@ul.ie) is a senior lecturer in Computer Engineering at the University of Limerick. His interests include mobile communications, intelligent networks, Software Engineering and VLSI design.
- « first
- ‹ previous
- 1
- 2
- 3
Today’s modular x86 servers are compute-centric, designed as a least common denominator to support a wide range of IT workloads. Those generic, virtualized IT workloads have much different resource optimization requirements than hyperscale and cloud applications. They have resulted in a “one size fits all” enterprise IT architecture that is not optimized for a specific set of IT workloads, and especially not emerging hyperscale workloads, such as web applications, big data, and object storage. In this report, you will learn how shifting the focus from traditional compute-centric IT architectures to an innovative disaggregated fabric-based architecture can optimize and scale your data center.
Sponsored by AMD
Built-in forensics, incident response, and security with Red Hat Enterprise Linux 6
Every security policy provides guidance and requirements for ensuring adequate protection of information and data, as well as high-level technical and administrative security requirements for a system in a given environment. Traditionally, providing security for a system focuses on the confidentiality of the information on it. However, protecting the data integrity and system and data availability is just as important. For example, when processing United States intelligence information, there are three attributes that require protection: confidentiality, integrity, and availability.
Learn more about catching the bad guy in this free white paper.
Sponsored by DLT Solutions
Free Webinar: Linux Backup and Recovery
Most companies incorporate backup procedures for critical data, which can be restored quickly if a loss occurs. However, fewer companies are prepared for catastrophic system failures, in which they lose all data, the entire operating system, applications, settings, patches and more, reducing their system(s) to “bare metal.” After all, before data can be restored to a system, there must be a system to restore it to.
In this one hour webinar, learn how to enhance your existing backup strategies for better disaster recovery preparedness using Storix System Backup Administrator (SBAdmin), a highly flexible bare-metal recovery solution for UNIX and Linux systems.
| Making Linux and Android Get Along (It's Not as Hard as It Sounds) | May 16, 2013 |
| Drupal Is a Framework: Why Everyone Needs to Understand This | May 15, 2013 |
| Home, My Backup Data Center | May 13, 2013 |
| Non-Linux FOSS: Seashore | May 10, 2013 |
| Trying to Tame the Tablet | May 08, 2013 |
| Dart: a New Web Programming Experience | May 07, 2013 |
- RSS Feeds
- New Products
- Making Linux and Android Get Along (It's Not as Hard as It Sounds)
- Drupal Is a Framework: Why Everyone Needs to Understand This
- A Topic for Discussion - Open Source Feature-Richness?
- Home, My Backup Data Center
- Dart: a New Web Programming Experience
- Developer Poll
- May 2013 Issue of Linux Journal: Raspberry Pi
- What's the tweeting protocol?
- Reply to comment | Linux Journal
3 hours 13 min ago - Reply to comment | Linux Journal
4 hours 4 sec ago - Web Hosting IQ
5 hours 33 min ago - Thanks for taking the time to
7 hours 10 min ago - Linux is good
9 hours 8 min ago - Reply to comment | Linux Journal
9 hours 25 min ago - Web Hosting IQ
9 hours 55 min ago - Web Hosting IQ
9 hours 56 min ago - Web Hosting IQ
9 hours 56 min ago - Reply to comment | Linux Journal
12 hours 57 min ago




Comments
Great tutorial. Thx. I
Great tutorial. Thx. I recomment also Beej tutorial.
REQ:multiple client - server communication
good explanation for starters, i have a question, how does the server able to maintain the communication between the multiple clients? how does the server identifies that this particular message have come from this particular client only?
help me out!
answer
hi,
u have asked a nice question..........
A) when multiple clients connect to a server at first we r using "listen" which creates an socket and then accepts the connections from a client at this point an another socket is created and the original socket "listen" will remains available for future connections and this listen socket behaves as a file descriptors gives u a method of serving with multiple clients...
And u asked one more question how the server identifies , this is done by u r OS(operating system) maintains a table in the kernel that which client is connecting to which server...