Developing Portable Mobile Web Applications
Ubuntu 9.10 and the gedit editor.
Safari browser on Windows XP on VirtualBox.
Apache httpd Web server.
GIMP for icon graphics.
jQTouch and jQuery libraries.
iPhone, iTouch, iPad and Android devices.
As an example, let's look at a simple notes application that I'll call Webnotes. With it, a user could write notes, and view, edit or delete notes later. A note will consist of a title and an arbitrary-length string. The notes will be stored locally on the smartphone, using HTML5 client-side database APIs, and we'll test it running on a variety of Apple and Android devices. When we're done, we'll compare this to a similar Android sample application that ships with the Android SDK. Because we're using client-side database features that are part of HTML5, we'd expect it to work fine on the iPhone, the Droid and the iPad, and not to work on the HTC G1 (it does not support local storage).
Our app has three screens:
The opening screen will display a list of existing notes, listed by title, in order by the date they were last edited. Touching a title will select that note for edit. Touching a + button will add a new note (Figure 1).
An edit screen will allow viewing, editing or deletion of a note. (Figure 2).
An add screen will create a new note and store it in the database (Figure 3).
Listing 1. index.html
Rick Rogers has been a professional embedded developer for more than 30 years. Now specializing in mobile application software, when Rick isn't writing software for a living, he's writing books and magazine articles like this one.
Free DevOps eBooks, Videos, and more!
Regardless of where you are in your DevOps process, Linux Journal can help!
We offer here the DEFINITIVE DevOps for Dummies, a mobile Application Development Primer, and advice & help from the expert sources like:
- Linux Journal